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First time with Unigine? Start learning about the technology here.
Principles of Operation
- Structure of a virtual world
- Rendering implementation
- Built-in types of objects
- Physics simulation
General programming topics: the engine architecture, memory management, development for different platforms, tips & tricks.
UnigineScript is a programming language used in Unigine engine for fast project creation. The built-in library features more than 5000 useful functions.
Reference documentation on C++ API and its common usage examples, optional engine plugins.
Artists, start here. Content pipeline, different types of assets, guidelines and tutorials on content creation.
UnigineEditor, export plugins for 3D editors, various converters and utilities.