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WidgetIcon Class

Interface for widget icon handling. See also UnigineScript analog.

To use this class, include the UnigineWidgetIcon.h file.

WidgetIcon Class

Members


WidgetIcon (const Ptr<Gui> & gui, const char * str = 0, int width = 0, int height = 0)

Constructor. Creates an icon of the specified size using a given texture.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the new icon will belong.
  • const char * str - The path to a texture file.
  • int width - The width.
  • int height - The height.

Ptr<WidgetIcon> create (const Ptr<Widget> & widget)

WidgetIcon constructor.

Arguments

  • const Ptr<Widget> & widget - Widget smart pointer.

Return value

int getTextAlign ()

Returns the current alignment flag set for the floating text over the icon.

Return value

Alignment flag: one of the Gui Enumeration with ALIGN_* prefixes.

int isToggled ()

Returns a value indicating if the icon serving as a toggle button is pressed.

Return value

Returns 1 if the button is pressed; otherwise, 0.

void setText (const char * text)

Sets the floating text over the icon.

Arguments

  • const char * text - Floating text.

int type ()

WidgetIcon type.

Return value

WidgetIcon type identifier.

int isToggleable ()

Returns a value indicating if the icon is a toggle button or a simple button. The default is 0.

Return value

Positive number if the icon is a toggle button; otherwise, 0.

void setTexture (const char * texture)

Sets a texture to be used as the icon image.

Arguments

  • const char * texture - to a texture file.

void setToggled (int toggled)

Sets a state of the icon as a toggle button.

Arguments

  • int toggled - Positive number to press the button, 0 to release it.

const char * getText ()

Returns the current floating text set to be over the icon.

Return value

Floating text.

void getImage (const Ptr<Image> & image)

Returns the icon image.

Arguments

  • const Ptr<Image> & image

void setImage (const Ptr<Image> & image)

Sets an icon image.

Arguments

  • const Ptr<Image> & image - Image to set.

const char * getTexture ()

Returns path to the icon image.

Return value

Path to a texture file.

void setToggleable (int toggleable)

Sets a value indicating if the icon is a toggle button or a simple button. The default is 0.

Arguments

  • int toggleable - Positive number to make the icon a toggle button, 0 to make it a simple button.

void setTextAlign (int align)

Sets the alignment flag for the floating text over the icon. The default is ALIGN_CENTER.

Arguments

  • int align - Alignment flag: one of the Gui Enumeration with ALIGN_* prefixes.
Last update: 2017-07-03
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