Programming
Fundamentials
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Bounds-Related Classes
Containers
Controls-Related Classes
Core Library
Engine-Related Classes
GUI-Related Classes
Node-Related Classes
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes

AtomicLock Class

Unigine AtomicLock.

To use this class, include the UnigineAtomicLock.h file.

Unigine::AtomicLock Class

Members


UNIGINE_INLINE AtomicLock (volatile int * ptr)

Constructor.

Arguments

  • volatile int * ptr - Pointer to the variable.

Return value

~AtomicLock ()

Destructor.
Last update: 2017-07-03