This page has been translated automatically.
Programming
Fundamentials
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Bounds-Related Classes
Containers
Controls-Related Classes
Core Library
Engine-Related Classes
Node-Related Classes
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes
Utility Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

WidgetHBox Class

Interface for widget hbox handling. See also UnigineScript analog.

To use this class, include the UnigineWidgetHBox.h file.

WidgetHBox Class

Members


WidgetHBox (const Ptr<Gui> & gui, int x = 0, int y = 0)

Constructor. Creates a horizontal box with given parameters.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the new box will belong.
  • int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
  • int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.

int type ()

WidgetHBox type.

Return value

WidgetHBox type identifier.

Ptr<WidgetHBox> create (const Ptr<Widget> & widget)

WidgetHBox constructor.

Arguments

  • const Ptr<Widget> & widget - Widget smart pointer.

Return value

Last update: 2017-07-03
Build: ()