Programming
Fundamentials
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Bounds-Related Classes
Containers
Controls-Related Classes
Core Library
Engine-Related Classes
GUI-Related Classes
Node-Related Classes
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes
Utility Classes

particles_05

This article describes the data/samples/objects/particles_05.cpp sample.

The particles_05 sample demonstrates how to create 2 continuous flows of particles emitted by the shift emitter, namely:

  • Enable the shift emitter and set a type of particles to chain for both particle systems
  • Change parameters of the material applied to each particle system so that were different from each other

Continuous flows of particles

See Also

Last update: 2017-07-03