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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

post_hblur_2d

This full-screen postprocess material represent the Gaussian blur in a horizontal direction. It is used as the first separate pass of the two-pass blurring.

Notice
For Gaussian blur, apply both post_hblur_2d and post_vblur_2d materials separated by a comma. (See how to use postprocess materials).

With horizontal Gaussian blur   Without Gaussian blur
With horizontal Gaussian blur
 
Without Gaussian blur
Last update: 2017-07-03
Build: ()