Programming
Fundamentials
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Bounds-Related Classes
Containers
Controls-Related Classes
Core Library
Engine-Related Classes
Node-Related Classes
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes
Utility Classes

WidgetManipulatorScaler Class

This class creates a scaler manipulator along three axes with nboxes at the ends.

WidgetManipulatorScaler Class

Members


WidgetManipulatorScaler (const Ptr<Gui> & gui)

Constructor. Creates a scaling manipulator.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the scaler will belong.

Ptr<WidgetManipulatorScaler> create (const Ptr<WidgetManipulator> & widgetmanipulator)

Arguments

  • const Ptr<WidgetManipulator> & widgetmanipulator

Return value

Last update: 2017-07-03