Programming
Fundamentials
Setting Up Development Environment
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Bounds-Related Classes
Containers
Controls-Related Classes
Core Library
Engine-Related Classes
GUI-Related Classes
Node-Related Classes
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes
Utility Classes

Framework System Script

The framework system script is implemented by using the Game namespace functions (located in the data/framework/game/game_system.h file).

The Game Namespace

The MasteGame class is also included in the Game namespace.

See the system script execution sequence for more details.

Articles in This Section

Last update: 2017-07-03