Programming
Fundamentials
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Bounds-Related Classes
Containers
Controls-Related Classes
Core Library
Engine-Related Classes
GUI-Related Classes
Node-Related Classes
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes

quick_sort_default_compare_class Class

quick_sort_default_compare Class

Members


int operator() (const Type & t0, const Type & t1)

Arguments

  • const Type & t0
  • const Type & t1

Return value

int operator() (int i0, int i1)

Arguments

  • int i0
  • int i1

Return value

int operator() (short i0, short i1)

Arguments

  • short i0
  • short i1

Return value

int operator() (char i0, char i1)

Arguments

  • char i0
  • char i1

Return value

int operator() (float f0, float f1)

Arguments

  • float f0
  • float f1

Return value

Last update: 2017-07-03