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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
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Unigine::NavigationSector Class

Header: #include <UniginePathFinding.h>
Inherits from: Navigation
Warning
3D navigation feature is experimental and not recommended for production use.

This class is used to create a cuboid-shaped navigation area, within which the 2D and 3D routes can be calculated.

See Also#

  • The article on Navigation Sector
  • A set of samples located in the data/samples/paths folder:
    1. route_00
    2. route_01
    3. route_02
    4. sector_00
    5. sector_01
    6. sector_02

  • The Creating Routes usage example demonstrating how to create routes and recalculate them considering obstacles
  • A set of UnigineScript API samples located in the <UnigineSDK>/data/samples/paths/ folder

NavigationSector Class

Members


static NavigationSectorPtr create ( const Math::vec3 & arg1 ) #

Constructor. Creates a navigation sector of the specified size.

Arguments

  • const Math::vec3 & arg1 - Box dimensions.

void setSize ( const Math::vec3 & size ) #

Sets the size of the navigation sector.

Arguments

  • const Math::vec3 & size - Box dimensions.

Math::vec3 getSize ( ) #

Returns the current size of the navigation sector.

Return value

Box dimensions.

static int type ( ) #

Returns the type of the node.

Return value

Navigation type identifier.
Last update: 2022-03-10
Build: ()