This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
专业(SIM)
UnigineEditor
界面概述
资产工作流程
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Landscape Tool
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
Materials and Shaders
Rebuilding the Engine Tools
双精度坐标
应用程序接口
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
创建内容
内容优化
Materials
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials
注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

RC Files

General Information#

Unigine GUI uses resource files, which define some global settings for GUI. These files are in the XML format and have an RC extension. The RC file should be accompanied by a font file named font.ttf, which will be used by default. The font file should be located in the same directory as the RC file, along with other GUI skin files. There can be only one RC file in a folder.

The default RC file for system GUI is data/core/gui/gui.rc.

Syntax#

As a correct XML file, an RC file must start with a standard declaration. The second required element is a root tag resource. This root element can contain zero or more other elements (tags) specifying the resources.

Source code (XML)
<?xml version="1.0" encoding="utf-8"?>
<resource version="1.0">
	<animation expose="6.0" fade_in="8.0" fade_out="4.0"/>
	<default size="14" color="#ddddffff" alpha="1.0"/>
	<focused color="#ffffffff" alpha="1.0"/>
	<disabled color="#869caaff" alpha="0.8"/>
	<transparent color="#869caaff" alpha="0.8"/>
	<tooltip size="13" color="#000000ff" alpha="0.95" time="0.4"/>
</resource>

If an RC file is not syntactically correct, Unigine will log the error to the console and the main log file.

Notice
All RC files are treated as having the UTF-8 encoding, even if you specify another one in the declaration.

Resources#

animation#

This tag handles windows animation.

Parameters:

  • expose
    Duration of animation played when the object appears. Measured in cycles per second, for example, expose="6" means that the duration is a 1/6 of a second.
  • fade_in
    Duration of fading in animation played when the object gets focused. Measured in cycles per second.
  • fade_out
    Duration of fading out animation played when the object loses focus. Measured in cycles per second.

default#

Default options for all widgets.

Parameters:

  • size
    Font size.
  • color
    Font color, in #RRGGBBAA format (hexadecimal).
  • alpha
    Alpha value, 0.0 means completely transparent.

focused#

Options for widgets in focus.

Parameters:

  • color
    Modulation color, in #RRGGBBAA format (hexadecimal).
  • alpha
    Alpha value, 0.0 means completely transparent.

disabled#

Options for disabled widgets.

Parameters:

  • color
    Modulation color, in #RRGGBBAA format (hexadecimal).
  • alpha
    Alpha value, 0.0 means completely transparent.

transparent#

Options for semi-transparent widgets like windows with blendable="yes" and comboboxes.

Parameters:

  • color
    Modulation color, in #RRGGBBAA format (hexadecimal).
  • alpha
    Alpha value, 0.0 means completely transparent.

tooltip#

Options for tooltips.

Parameters:

  • size
    Font size.
  • color
    Font color, in #RRGGBBAA format (hexadecimal).
  • alpha
    Alpha value, 0.0 means completely transparent.
  • time
    Delay before the tooltip appears. Measured in cycles per second.
Last update: 2022-03-10
Build: ()