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Unigine::WidgetEditText Class

Header: #include <UnigineWidgets.h>
Inherits from: Widget

This class creates a simple editable multi-line text area containing text strings.

Notice
Word wrapping and rich text options are not supported for this class.

See Also#

  • UnigineScript API sample <UnigineSDK>/data/samples/widgets/text_00

WidgetEditText Class

Members


static WidgetEditTextPtr create ( const Ptr<Gui> & gui, const char * str = 0 ) #

Constructor. Creates a multiline text field and adds it to the specified GUI.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the text field will belong.
  • const char * str - Initial value. This is an optional parameter.

static WidgetEditTextPtr create ( const char * str = 0 ) #

Constructor. Creates a multiline text field and adds it to the Engine GUI.

Arguments

  • const char * str - Initial value. This is an optional parameter.

void setBackground ( int background ) #

Sets a value indicating if a background texture should be rendered for the text field.

Arguments

  • int background - number to render a background texture, 0 not to render.

int getBackground ( ) const#

Returns a value indicating if a background texture is rendered for the text field. The default is 1.

Return value

Positive number if a background texture is rendered; otherwise, 0.

void setCursor ( int position, int line ) #

Sets the cursor to a given position in a given line.

Arguments

  • int position - Position number.
  • int line - Line number.

int getCursorLine ( ) const#

Returns a number of the current line.

Return value

Line number.

int getCursorPosition ( ) const#

Returns a cursor position in the current line.

Return value

Position number.

void setEditable ( bool editable ) #

Sets a value indicating if the contents of the text field can be edited.

Arguments

  • bool editable - Positive number to make the text field editable, 0 to make it read-only.

bool isEditable ( ) const#

Returns a value indicating if the contents of the text field can be edited. The default is 1.

Return value

Positive number if the text field contents can be edited; otherwise, 0.

void setLineText ( int line, const char * str ) #

Sets new contents for a given line.

Arguments

  • int line - Line number.
  • const char * str - Text.

String getLineText ( int line ) const#

Returns the text contained in a given line.

Arguments

  • int line - Line number.

Return value

Text contained in the line.

int getNumLines ( ) const#

Returns the number of lines in the text field.

Return value

Number of lines.

void setSelection ( int position, int line ) #

Sets a line and a position, from which a new selection will start.

Arguments

  • int position - Position number.
  • int line - Line number.

int getSelectionLine ( ) const#

Returns a number of the line where selection starts.

Return value

Line number.

int getSelectionPosition ( ) const#

Returns a cursor position in the line where selection starts.

Return value

Position number.

String getSelectionText ( ) const#

Returns the currently selected text.

Return value

Currently selected text.

void setText ( const char * text ) #

Sets a text for the text field.

Arguments

  • const char * text - Text for the text field.

const char * getText ( ) const#

Returns the current contents of the text field.

Return value

Text contained in the text field.

void setTokenColor ( const char * token, const Math::vec4 & color ) #

Sets a color for a given token. The token will be highlighted with the provided color.

Arguments

  • const char * token - Token (i.e. keyword, identifier, etc).
  • const Math::vec4 & color - Color.

Math::vec4 getTokenColor ( const char * token ) const#

Returns a color, which is used to highlight a given token.

Arguments

  • const char * token - Token (i.e. keyword, identifier, etc).

Return value

Color of the current token.

void setTokensColor ( const char * tokens, const Math::vec4 & color ) #

Sets a color to given tokens. Each token will be highlighted with the provided color.

Arguments

  • const char * tokens - Comma-separated list of tokens (i.e. keywords, identifiers, etc).
  • const Math::vec4 & color - Color.

int addLine ( const char * str = 0 ) #

Adds a new line to the widget.

Arguments

  • const char * str - Text to add. This is an optional argument.

Return value

Number of the added line.

void clearSelectionText ( ) #

Deletes the currently selected text.

void removeLine ( int line ) #

Deletes a given line.

Arguments

  • int line - Line number.

void setBackgroundColor ( const Math::vec4 & color ) #

Sets the background color for the widget.

Arguments

  • const Math::vec4 & color - Four-component vector specifying the color in the RGBA format.

Math::vec4 getBackgroundColor ( ) const#

Returns the current background color for the widget.

Return value

Four-component vector specifying the color in the RGBA format.

void setSelectionColor ( const Math::vec4 & color ) #

Sets the color to be used to highlight the current selection for the widget.

Arguments

  • const Math::vec4 & color - Four-component vector specifying the color in the RGBA format.

Math::vec4 getSelectionColor ( ) const#

Returns the current color used to highlight the current selection for the widget.

Return value

Four-component vector specifying the color in the RGBA format.

void setNumberColor ( const Math::vec4& color ) #

Sets a color for numbers.

Arguments

  • const Math::vec4& color - Four-component vector specifying the color in the RGBA format.

Math::vec4 getNumberColor ( ) const#

Returns a color which is used for numbers.

Return value

Four-component vector specifying the color in the RGBA format.
Last update: 2022-03-10
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