Unigine::Plugins::InterfaceWindow Class
Header: | #include <plugins/UnigineInterface.h> |
Interface plugin is deprecated and no longer supported. We can't guarantee the stable work of the plugin.
InterfaceWindow is an external window container for the Gui class. Functions of this class can be used when the Interface plugin is loaded.
InterfaceWindow Class
Enums
WINDOW_FLAG#
Flag defining window's behavior and appearance.Members
Ptr<Gui> getGui ( ) const#
Returns Gui instance for the interface window.Return value
Gui instance for the interface window.void setCenterPosition ( ) #
Sets the interface window in the center of the screen.const char * getDropFileName ( int num ) #
Returns the name of the drop file by its number.Arguments
- int num - Number of the drop file.
Return value
Name of the drop file.void setFocus ( ) #
Sets the interface window in focus.bool isFocused ( ) const#
Returns a value, indicating if the interface window is in focus.Return value
true if the window is in focus, otherwise - false.void setHeight ( int height ) #
Sets the window height.Arguments
- int height - Window height.
int getHeight ( ) #
Returns a height of the interface window.Return value
Window height.void setHidden ( bool hidden ) #
Sets a value, indicating if the interface window is hidden.Arguments
- bool hidden - Hidden flag.
bool isHidden ( ) #
Returns a value, indicating if the interface window is hidden.Return value
1 if the window is hidden, otherwise - 0.void setMouse ( int x, int y ) #
Sets the mouse position.Arguments
- int x - Mouse X-coordinate position.
- int y - Mouse Y-coordinate position.
int getMouseX ( ) #
Returns the mouse position along the X axis.Return value
Mouse X-coordinate position.int getMouseY ( ) #
Returns the mouse position along the Y axis.Return value
Mouse Y-coordinate position.void setMoveable ( bool mode ) #
Sets a value indicating if the window is movable.Arguments
- bool mode - Movable flag:
- 1 - Movable.
- 0 - Immovable.
bool isMoveable ( ) #
Returns a value indicating if the window is movable.Return value
true if the window is movable; otherwise, false.int getNumDropFiles ( ) #
Returns the number of drop files.Return value
Number of drop files.void setParent ( int parent ) #
Sets the parent flag for the interface window. If the window is marked as non-parent (the parent flag is set to 0), this window will be ignored when calling the engine.interface.getCenterPositionX() and engine.interface.getCenterPositionY() functions.Arguments
- int parent - The parent flag: 1 to mark the interface window as a parent window; otherwise, 0.
int isParent ( ) #
Returns the parent flag set for the interface window. If the window is marked as non-parent (the parent flag is set to 0), this window will be ignored when calling the engine.interface.getCenterPositionX() and engine.interface.getCenterPositionY() functions.Return value
The parent flag: 1 if the window is a parent window; otherwise, 0.void setPermanentFocus ( ) #
Sets the permanent focus on the interface window. The window is permanently focused if it remains in focus even when its child window is in focus.bool isPermanentlyFocused ( ) const#
Returns a value indicating if the window is in permanent focus The window is permanently focused if it remains in focus even when its child window is in focus.Return value
true if the window is in permanent focus, otherwise - false.void setPosition ( int x, int y ) #
Sets the window position.Arguments
- int x - Window X-coordinate position.
- int y - Window Y-coordinate position.
int getPositionX ( ) #
Returns the window position along X axis.Return value
Window X-coordinate position.int getPositionY ( ) #
Returns the window position along Y axis.Return value
Window Y-coordinate position.void setTitle ( const char * title ) #
Sets the title for the interface window.Arguments
- const char * title - Window title to be set.
const char * getTitle ( ) #
Returns the title of the interface window.Return value
Current window title.void setWidget ( const Ptr<Widget> & widget ) #
Synchronizes the size and position of the interface window with a given widget.Arguments
Ptr<Widget> getWidget ( ) #
Returns the interface window widget.void setWidth ( int width ) #
Sets the window width.Arguments
- int width - Window width.
int getWidth ( ) #
Returns a width of the interface window.Return value
Window width.void clearDropFiles ( ) #
Clear all the files that are dragged and dropped to the interface window.void removeFocus ( ) #
Removes the focus from the interface window.Last update:
2022-04-26
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