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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::Plugins::FMOD::Sound Class

Header: #include <plugins/UnigineFMOD.h>
Notice
This set of functions is available when the FMOD plugin is loaded.

Container for sample data that can be played on a Channel.

Sound Class

Members


Channel * play ( ) #

Starts playback of the sound.

Return value

Newly playing channel.

void release ( ) #

Releases the Sound object and frees its resources.

unsigned int getLength ( FMODEnums::TIME_UNIT time_unit ) #

Returns the length using the specified time unit. A length of 0xFFFFFFFF means it is of unlimited length, such as an internet radio stream or MOD/S3M/XM/IT file which may loop forever.

Using a VBR (Variable Bit Rate) source that does not have metadata containing its accurate length (such as un-tagged MP3 or MOD/S3M/XM/IT) may return inaccurate length values. For these formats, use ACCURATETIME when creating the sound. This will cause a slight delay and memory increase, as FMOD will scan the whole during creation to find the correct length. This flag also creates a seek table to enable sample accurate seeking.

Arguments

Return value

Sound's length.
Last update: 2022-04-20
Build: ()