Unigine::Plugins::FMOD::Sound Class
Header: | #include <plugins/UnigineFMOD.h> |
This set of functions is available when the FMOD plugin is loaded.
Container for sample data that can be played on a Channel.
Sound Class
Members
Channel * play ( ) #
Starts playback of the sound.Return value
Newly playing channel.void release ( ) #
Releases the Sound object and frees its resources.unsigned int getLength ( FMODEnums::TIME_UNIT time_unit ) #
Returns the length using the specified time unit. A length of 0xFFFFFFFF means it is of unlimited length, such as an internet radio stream or MOD/S3M/XM/IT file which may loop forever.
Using a VBR (Variable Bit Rate) source that does not have metadata containing its accurate length (such as un-tagged MP3 or MOD/S3M/XM/IT) may return inaccurate length values. For these formats, use ACCURATETIME when creating the sound. This will cause a slight delay and memory increase, as FMOD will scan the whole during creation to find the correct length. This flag also creates a seek table to enable sample accurate seeking.
Arguments
- FMODEnums::TIME_UNIT time_unit - Time unit type.
Return value
Sound's length.Last update:
2022-04-20
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