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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Unigine::Plugins::IG::SymbolCircle Class

Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Sim SDK edition to use it.
Header: #include <plugins/UnigineIG.h>

SymbolCircle Class

Members


void setFill ( bool value ) #

Toggles filling of the circle symbol on and off.

Arguments

  • bool value - 1 to make the circle symbol filled, otherwise 0.

void setCenter ( float x, float y ) #

Sets the circle symbol center relative to the plane in the plane's UV coordinates.

Arguments

  • float x - Horizontal offset from the plane's reference point in UV coordinates.
  • float y - Vertical offset from the plane's reference point in UV coordinates.

void setRadius ( float value ) #

Sets the circle symbol radius in the plane's UV coordinates.

Arguments

  • float value - Radius of the circle in UV coordinates.

void setInnerRadius ( float value ) #

Sets the inner radius of the circle symbol in the plane's UV coordinates.

Arguments

  • float value - Inner radius of the circle in UV coordinates.

void setSector ( float start_angle, float end_angle ) #

Creates a circle sector (an arc) by setting two angles that define its limits.

Arguments

  • float start_angle - Starting angle of the sector.
  • float end_angle - Ending angle of the sector.
Last update: 2022-03-10
Build: ()