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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Switching Nodes On and Off

Simultaneous switching off some parts of the world that are far away from the camera helps to increase the performance.

UNIGINE provides a World Switcher node that disables and enables all its children at a certain distance. To create and set up the switcher, perform the following:

  1. In the Menu Bar, choose Create -> Optimization -> Switcher and add it to the world.
  2. Add all the nodes that should be switched on and off as children to the Switcher node: in the World Hierarchy, drag the nodes to the World Switcher node.
  3. In the World Switcher tab of the Parameters window, specify the switching distances.

    Notice
    The distance is calculated from the closest face of the switcher's bounding box. You can use the center point for calculations by enabling the Point option.
    If you specify the distance that is large enough (for example, several hundred meters), the nodes will disappear unnoticeably for a user.

See Also

Last update: 2019-08-16
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