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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::HLA::HLAClientInterface Class

Header: #include <HLAClientInterface.h>
Warning
The HLAClient plugin is deprecated and no longer supported. For more information on working with HLA please refer to the IG Application section.

This class represents the HLA Client interface.

Notice
HLAClient plugin must be loaded.

HLAClientInterface Class

Members


static HLAClientInterfacePtr create ( ) #

int init ( int version, const char * fom_path, const char * federate_name, const char * federation_execution_name ) #

Initializes the HLA Client using the given parameters.

Arguments

  • int version - Callback type. One of the following values: RTI13, RTI1516, or RTI1516E.
  • const char * fom_path - path to FOM file (.fed or .xml, depends on version)
  • const char * federate_name - name of the current instance
  • const char * federation_execution_name - name of the group of federates with the same FOM.
    Notice
    OpenRTI uses names like "rti://fedExecName", Pitch RTI uses simple "fedExecName".

Return value

1 if the HLA Client was initialized successfully; otherwise, 0.

void setTimeRegulation ( bool start_constrained, bool start_regulating ) #

Sets time management mode for the federate. In general, a federate may be "regulating," "constrained," "regulating and constrained," or "neither regulating nor constrained.

Arguments

  • bool start_constrained - Constrained flag: true if the federate is a constrained one (can receive TSO messages); otherwise, false.
  • bool start_regulating - Regulating flag: true if the federate is a regulating one (can send TSO messages); otherwise, false.

int isConstrained ( ) #

Returns a value indicating if the federate is a constrained one, i.e. can receive TSO (time-stamped order) messages.

Return value

1 if the federate is a constrained one; otherwise, 0.

int isRegulating ( ) #

Returns a value indicating if the federate is a regulating one, i.e. can send TSO (time-stamped order) messages.

Return value

1 if the federate is a regulating one; otherwise, 0.

void setTimeStep ( double time_step ) #

Sets a lookahead value for a regulating federate, this value determines the frequency of calling the timeAdvanceRequest() method.

Arguments

  • double time_step - Enable flag. Use 1 to show the debug window, or 0 - to hide it.

double getLocalTime ( ) #

Returns the local time of the current federate.

Return value

Local time of the current federate.

void registerFederationSynchronizationPoint ( const char * label, const char * tag ) #

Registers a new syncronization point for all federates.

Arguments

  • const char * label - String uniquely identifying the synchronization point.
  • const char * tag - User-supplied tag.

void registerFederationSynchronizationPoint ( const char * label, const char * tag, const Vector<unsigned long> & sync_set ) #

Registers a new syncronization point.

Arguments

  • const char * label - String uniquely identifying the synchronization point.
  • const char * tag - User-supplied tag.
  • const Vector<unsigned long> & sync_set - List containing handles of federates to synchronize.

void synchronizationPointAchieved ( const char * label ) #

Sends a message that specified synchronization point was successfully achieved with all requirements fulfilled.

Arguments

  • const char * label - String uniquely identifying the synchronization point.

unsigned long getInteractionClassHandle ( const char * name ) #

Returns interaction class handle.

Arguments

  • const char * name - Interaction class name.

Return value

Interaction class handle.

unsigned long getParameterHandle ( const char * name, unsigned long which_class ) #

Returns parameter handle.

Arguments

  • const char * name - Parameter name.
  • unsigned long which_class - Class to which the parameter belongs.

Return value

Handle of the specified parameter.

unsigned long getObjectClassHandle ( const char * name ) #

Returns object class handle.

Arguments

  • const char * name - Object class name

Return value

Handle of the specified object class.

unsigned long getAttributeHandle ( const char * name, unsigned long which_class ) #

Returns attribute handle.

Arguments

  • const char * name - Attribute name.
  • unsigned long which_class - Class to which the attribute belongs.

Return value

Handle of the specified attribute.

void publishAndSubscribeObject ( unsigned long handle_id, const Vector<unsigned long> & attributes ) #

Publish and subscribe for the specified Object Class.

Arguments

  • unsigned long handle_id - Handle ID.
  • const Vector<unsigned long> & attributes - List of attributes.

void publishObject ( unsigned long handle_id, const Vector<unsigned long> & attributes ) #

Publish the specified Object Class.

Arguments

  • unsigned long handle_id - Handle ID.
  • const Vector<unsigned long> & attributes - List of attributes.

void subscribeObject ( unsigned long handle_id, const Vector<unsigned long> & attributes ) #

Subscribe for the specified Object Class.

Arguments

  • unsigned long handle_id - Handle ID.
  • const Vector<unsigned long> & attributes - List of attributes.

void publishAndSubscribeInteraction ( unsigned long handle_id ) #

Publish and subscribe for the specified Interaction Class.

Arguments

  • unsigned long handle_id - Class handle ID.

void publishInteraction ( unsigned long handle_id ) #

Publish the specified Interaction Class.

Arguments

  • unsigned long handle_id - Class handle ID.

void subscribeInteraction ( unsigned long handle_id ) #

Subscribe to the specified Interaction Class.

Arguments

  • unsigned long handle_id - Class handle ID.

unsigned long registerObjectInstance ( unsigned long class_handle_id, const char * name ) #

Registers a new object instance instance with the specified name.

Arguments

  • unsigned long class_handle_id - Class handle ID.
  • const char * name - Object name.

Return value

Object handle.

int updateAttributeValues ( unsigned long object_id, const Map<unsigned long, String> & attributes, const char * tag ) #

Updates attribute values for the specified object instance.

Arguments

  • unsigned long object_id - Object ID.
  • const Map<unsigned long, String> & attributes - List of attributes.
  • const char * tag - User-supplied tag.

Return value

1 if the specified attribute values were updated successfully; otherwise, 0.

int updateAttributeValues ( unsigned long object_id, const Map<unsigned long, String> & attributes, double time, const char * tag ) #

Updates attribute values for the specified object instance.

Arguments

  • unsigned long object_id - Object ID.
  • const Map<unsigned long, String> & attributes - List of attributes.
  • double time - Federation time.
  • const char * tag - User-supplied tag.

Return value

1 if the specified attribute values were updated successfully; otherwise, 0.

int deleteObjectInstance ( unsigned long object_id, const char * tag ) #

Deletes the specified object instance.

Arguments

  • unsigned long object_id - Object ID.
  • const char * tag - User-supplied tag.

Return value

1 if the specified object instance was deleted successfully; otherwise, 0.

int deleteObjectInstance ( unsigned long object_id, double time, const char * tag ) #

Deletes the specified object instance.

Arguments

  • unsigned long object_id - Object ID.
  • double time - Federation time.
  • const char * tag - User-supplied tag.

Return value

1 if the specified object instance was deleted successfully; otherwise, 0.

int sendInteraction ( unsigned long handle_id, const Map<unsigned long, String> & parameters, const char * tag ) #

Sends an interaction with the specified parameters.

Arguments

  • unsigned long handle_id - Handle ID.
  • const Map<unsigned long, String> & parameters - List of parameters.
  • const char * tag - User-supplied tag.

Return value

1 if interaction was sent successfully; otherwise, 0.

int sendInteraction ( unsigned long handle_id, const Map<unsigned long, String> & parameters, double time, const char * tag ) #

Sends an interaction with the specified parameters.

Arguments

  • unsigned long handle_id - Handle ID.
  • const Map<unsigned long, String> & parameters - List of parameters.
  • double time - Federation time.
  • const char * tag - User-supplied tag.

Return value

1 if interaction was sent successfully; otherwise, 0.

void enableTimeRegulation ( double federate_time, double lookahead ) #

Enables time regulation mode for the federate.

Arguments

  • double federate_time - Federate time.
  • double lookahead - Lookahead value for a regulating federate, this value determines the frequency of calling the timeAdvanceRequest() method.

void disableTimeRegulation ( ) #

Disables time regulation mode for the federate.

void enableTimeConstrained ( ) #

Enables time-constrained mode for the federate.

void disableTimeConstrained ( ) #

Disables time-constrained mode for the federate.

void timeAdvanceRequest ( double time ) #

Issues a Time Advance Request for the federate.
Notice
This method is used by time-stepped federates.

Arguments

  • double time - Time value.

void timeAdvanceRequestAvailable ( double time ) #

Enables time regulation mode for the federate.
Notice
This method is used by time-stepped federates.

Arguments

  • double time - Time value.

void nextEventRequest ( double time ) #

Advances the federate’s logical time to the time-stamp of the next relevant TSO event in the federation.
Notice
This method is used by event-based federates.

Arguments

  • double time - Time stamp of the next local event the federate wishes to advance to.

void nextEventRequestAvailable ( double time ) #

Advances the federate’s logical time to the time-stamp of the next relevant TSO event in the federation. The method is similar to nextEventRequest(), except that a time advance might be granted before all TSO events at the grant time have been delivered to the federate.
Notice
This method is used by event-based federates.

Arguments

  • double time - Time stamp of the next local event the federate wishes to advance to.

void flushQueueRequest ( double time ) #

Process all federation events regardless of time.

Arguments

  • double time - Time value.

void enableAsynchronousDelivery ( ) #

Instructs the LRC to begin delivering receive-ordered events to the federate even while no time-advancement service is in progress.

void disableAsynchronousDelivery ( ) #

Instructs the LRC not to deliver receive-ordered events in the absense of an in-progress time-advancement service. This has only a meaning for time-constrained federates, since non-constrained federates receive all events in receive order.

void modifyLookahead ( double lookahead ) #

Sets the new lookahead window for the federate.

Arguments

  • double lookahead - New size of the interval extending forward from the federate’s logical time at a given point in execution in which a federate will not generate any time stamp ordered events.

void queryLookahead ( double lookahead ) #

Returns the current lookahead window being used for the federate.

Arguments

  • double lookahead - Time value.

CallbackBase * addCallback ( int callback, CallbackBase * func ) #

Adds a callback function of the specified type.

Arguments

  • int callback - Callback type. One of the CALLBACK_* variables.
  • CallbackBase * func - Callback pointer.

Return value

Pointer to the added callback.

void removeCallback ( int callback, CallbackBase * func ) #

Removes a specified callback function of the specified type.

Arguments

  • int callback - Callback type. One of the CALLBACK_* variables.
  • CallbackBase * func - Callback pointer.

void clearCallbacks ( int callback ) #

Clears all callback functions of the specified type.

Arguments

  • int callback - Callback type. One of the CALLBACK_* variables.

int shutdown ( ) #

Shuts down the HLA Client.

Return value

1 if the HLA Client was shut down successfully; otherwise, 0.
Last update: 2019-08-16
Build: ()