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Interface Overview
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Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
Setting Up Development Environment
Usage Examples
UUSL (Unified UNIGINE Shader Language)
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Rebuilding the Engine and Tools
Double Precision Coordinates
Common Functionality
Controls-Related Classes
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Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
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This article describes the data/samples/objects/gui_07.cpp sample.

The gui_07 sample demonstrates how to create a GUI object with a custom skin, namely:

  • Specify a path to a folder with an *.rc file and custom textures when creating a GUI object
  • Load a user interface by using the constructor of the UserInterface class

GUI object with a custom skin

In this sample, the window assigned to the GUI object is generated from the samples/objects/interfaces/gui_07.ui UI file.

You can interact with its elements with the mouse as usual: change position of the window, switch between tabs, etc.

See Also#

Last update: 2019-08-16
Build: ()