This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
FAQ
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine::WidgetDialogColor Class

Header: #include <UnigineWidgets.h>
Inherits: WidgetDialog

This class creates a dialog with clickable color field, RGB value sliders, color prameters and a predefined palette. There are two color formats availabe:

  • Standard format, which represents colors as four-component vectors.
  • Web format, which allows these variants: RRGGBB, RRGGBBAA, #RRGGBB, #RRGGBBAA.

WidgetDialogColor Class

Members


static WidgetDialogColorPtr create ( const Ptr<Gui> & gui, const char * str = 0 ) #

Constructor. Creates a color picker dialog with given parameters.

Arguments

  • const Ptr<Gui> & gui - GUI, to which the dialog will belong.
  • const char * str - Dialog title. This is an optional parameter.

Ptr<WidgetDialogColor> cast ( const Ptr<WidgetDialog> & widgetdialog ) #

Casts a WidgetDialogColor out of the WidgetDialog instance.

Arguments

  • const Ptr<WidgetDialog> & widgetdialog - Pointer to WidgetDialog.

Return value

Pointer to WidgetDialogColor.

void setColor ( const Math::vec4 & color ) #

Selects a given color.

Arguments

  • const Math::vec4 & color - Color.

Math::vec4 getColor ( ) #

Returns the currently selected color.

Return value

Current color.

void setPaletteColors ( const char * colors ) #

Fills the palette with given colors.

Arguments

  • const char * colors - A list of colors in the Web format separated with semicolons.

const char * getPaletteColors ( ) #

Returns the current palette colors.

Return value

List of colors in the Web format separated with semicolons.

void setWebColor ( const char * color ) #

Selects a color in the web format.

Arguments

  • const char * color - Color in the web format.

const char * getWebColor ( ) #

Returns the currently selected color in the web format.

Return value

Current color.
Last update: 2019-08-16
Build: ()