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This article describes the data/samples/objects/dynamic_05.cpp sample.

The dynamic_05 sample demonstrates how to copy geometry of a static mesh to a dynamic object.

The material which is used for the dynamic object is specified in the dynamic_05.mat file.

Since the dynamic object requires a custom shader for rendering, in this sample, the shader that is used for a mesh is applied to the dynamic object to avoid creating the new shader.

The left statue is the dynamic object copied from the static mesh (the right statue)

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Last update: 2019-08-16
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