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Unigine::ObjectDummy Class

Header: #include <UnigineObjects.h>
Inherits: Object

A dummy object can be used when an invisible object with physical properties is required. For example, as a base object to hold visible physical object fixed by using joints. It can also serve a root node to organize hierarchy same as NodeDummy.

ObjectDummy Class

Members


static ObjectDummyPtr create ( ) #

Constructor. Creates a new dummy object.

static Ptr<ObjectDummy> cast ( const Ptr<Node> & node ) #

Casts an ObjectDummy out of the Node instance.

Arguments

  • const Ptr<Node> & node - Pointer to Node.

Return value

Pointer to ObjectDummy.

static Ptr<ObjectDummy> cast ( const Ptr<Object> & base ) #

Casts an ObjectDummy out of the Object instance.

Arguments

  • const Ptr<Object> & base - Pointer to Object.

Return value

Pointer to ObjectDummy.

static int type ( ) #

Returns the type of the node.

Return value

Object type identifier.
Last update: 2019-08-16