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WidgetWindow Class

Warning
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Inherits from: Widget

This class creates a titled window.

The object of this class looks as follows:

By default, the window created by means of this class consists of a single vertical column container and a drag area at the top.

The WidgetWindow class provides methods that allow editing the drag area. For example:

The window will be rendered as follows:

See Also#

  • UnigineScript API sample <UnigineSDK>/data/samples/widgets/window_00
  • C++ API sample <UnigineSDK>/source/samples/Api/Widgets/WidgetWindow
  • C# API sample <UnigineSDK>/source/csharp/samples/Api/Widgets/WidgetWindow

WidgetWindow Class

Members

void setText ( string text ) #

Sets a new window title.

Arguments

  • string text - The window title.

const char * getText() const#

Returns the current window title.

Return value

Current window title.

void setTextAlign ( ) #

Sets a new alignment of the window title.

Arguments

  • align - The one of the GUI_ALIGN_ pre-defined variables.

getTextAlign() const#

Returns the current alignment of the window title.

Return value

Current one of the GUI_ALIGN_ pre-defined variables.

int getPaddingBottom() const#

Returns the current bottom padding for the widget content.

Return value

Current bottom padding in pixels.

int getPaddingTop() const#

Returns the current top padding for the widget content.

Return value

Current top padding in pixels.

int getPaddingRight() const#

Returns the current right-side padding for the widget content.

Return value

Current right-side padding in pixels.

int getPaddingLeft() const#

Returns the current left-side padding for the widget content.

Return value

Current left-side padding in pixels.

int getSpaceY() const#

Returns the current vertical space between the widgets in the window and between them and the window border.

Return value

Current vertical space.

int getSpaceX() const#

Returns the current horizontal space between the widgets in the window and between them and the window border.

Return value

Current horizontal space.

void setMaxHeight ( int height ) #

Sets a new maximum height value of the window.

Arguments

  • int height - The maximum height value.

int getMaxHeight() const#

Returns the current maximum height value of the window.

Return value

Current maximum height value.

void setMaxWidth ( int width ) #

Sets a new maximum width value of the window.

Arguments

  • int width - The maximum width value.

int getMaxWidth() const#

Returns the current maximum width value of the window.

Return value

Current maximum width value.

void setTransform ( mat4 transform ) #

Sets a new global widget transformation matrix.

Arguments

  • mat4 transform - The transformation matrix.

mat4 getTransform() const#

Returns the current global widget transformation matrix.

Return value

Current transformation matrix.

void setColor ( ) #

Sets a new color for the global color multiplier. The default is equivalent to #ffffff (white).

Arguments

  • color - The multiplier color.

getColor() const#

Returns the current color for the global color multiplier. The default is equivalent to #ffffff (white).

Return value

Current multiplier color.

void setSnapDistance ( int distance ) #

Sets a new distance, at which the window snaps to another window or screen edge. The default is 0 (do not snap).

Arguments

  • int distance - The distance in pixels.

int getSnapDistance() const#

Returns the current distance, at which the window snaps to another window or screen edge. The default is 0 (do not snap).

Return value

Current distance in pixels.

void setFloatable ( int floatable ) #

Sets a new value indicating if the window is animated when changing to the minimized state and back. By default this option is disabled.

Arguments

  • int floatable - The value 1 for the window animation, 0 — disable.

int isFloatable() const#

Returns the current value indicating if the window is animated when changing to the minimized state and back. By default this option is disabled.

Return value

Current value 1 for the window animation, 0 — disable.

void setBlendable ( int blendable ) #

Sets a new value indicating if the window can fade in and out when changing to the minimized state and back. By default this option is disabled.

Arguments

  • int blendable - The value 1 for the window ability to fade in and out, 0 — disable.

int isBlendable() const#

Returns the current value indicating if the window can fade in and out when changing to the minimized state and back. By default this option is disabled.

Return value

Current value 1 for the window ability to fade in and out, 0 — disable.

void setTitleable ( int titleable ) #

Sets a new value indicating if the window is minimized when double-clicking on it. By default this option is disabled.

Arguments

  • int titleable - The value 1 for the window minimization on double click, 0 — disable.

int isTitleable() const#

Returns the current value indicating if the window is minimized when double-clicking on it. By default this option is disabled.

Return value

Current value 1 for the window minimization on double click, 0 — disable.

void setSizeable ( int sizeable ) #

Sets a new value indicating if the window is resizeable. By default this option is disabled.

Arguments

  • int sizeable - The value 1 for the ability to resize the window, 0 — disable.

int isSizeable() const#

Returns the current value indicating if the window is resizeable. By default this option is disabled.

Return value

Current value 1 for the ability to resize the window, 0 — disable.

void setMoveable ( int moveable ) #

Sets a new value indicating if the window is movable. By default this option is disabled.

Arguments

  • int moveable - The value 1 for the ability to move the window, 0 — disable.

int isMoveable() const#

Returns the current value indicating if the window is movable. By default this option is disabled.

Return value

Current value 1 for the ability to move the window, 0 — disable.

void setBorderColor ( ) #

Sets a new border color for the widget.

Arguments

  • color - The four-component vector specifying the color in the RGBA format.

getBorderColor() const#

Returns the current border color for the widget.

Return value

Current four-component vector specifying the color in the RGBA format.

void setBackgroundColor ( ) #

Sets a new background color used for the widget.

Arguments

  • color - The four-component vector specifying the color in the RGBA format.

getBackgroundColor() const#

Returns the current background color used for the widget.

Return value

Current four-component vector specifying the color in the RGBA format.

void setDragAreaEnabled ( bool enabled ) #

Sets a new value indicating if the drag area of the window is enabled.

Arguments

  • bool enabled - Set true to enable the drag area; false - to disable it.

bool isDragAreaEnabled() const#

Returns the current value indicating if the drag area of the window is enabled.

Return value

true if the drag area is enabled; otherwise false.

int getDragAreaPaddingTop() const#

Returns the current top padding for the drag area.

Return value

Current top padding in pixels.

int getDragAreaPaddingRight() const#

Returns the current right-side padding for the drag area.

Return value

Current right-side padding in pixels.

void setDragAreaBackgroundColor ( ) #

Sets a new color for the background of the drag area.

Arguments

  • color - The background color.

getDragAreaBackgroundColor() const#

Returns the current color for the background of the drag area.

Return value

Current background color.

void setDragAreaBackground ( int background ) #

Sets a new value indicating if background rendering is enabled or disabled for the drag area.

Arguments

  • int background - The value indicating if rendering of the background is enabled (1 if rendering is enabled; otherwise, 0).

int getDragAreaBackground() const#

Returns the current value indicating if background rendering is enabled or disabled for the drag area.

Return value

Current value indicating if rendering of the background is enabled (1 if rendering is enabled; otherwise, 0).

int getDragAreaPaddingLeft() const#

Returns the current left-side padding for the drag area.

Return value

Current left-side padding in pixels.

int getDragAreaPaddingBottom() const#

Returns the current bottom padding for the drag area.

Return value

Current bottom padding in pixels.

void setGlobalMovement ( bool movement ) #

Sets a new value specifying if the window can be moved across the whole GUI or only within the parent widget. By default, this option is set to false, and the window can be moved only relevant to its parent.

Arguments

  • bool movement - Set true to enable moving the window across the whole GUI; false - to disable it.

bool isGlobalMovement() const#

Returns the current value specifying if the window can be moved across the whole GUI or only within the parent widget. By default, this option is set to false, and the window can be moved only relevant to its parent.

Return value

true if moving the window across the whole GUI is enabled; otherwise false.

int getMinTextureWidth() const#

Returns the current minimum width of the window render — the width of the window texture from the GUI skin.

Return value

Current minimum width of the window render, in pixels.

int getTextWidth() const#

Returns the current window header width.

Return value

Current window header width, in pixels.

int getTextHeight() const#

Returns the current window header height.

Return value

Current window header height, in pixels.

void setOutBoundsCallbacksEnabled ( bool enabled ) #

Sets a new value specifying if the callback processing for the window child widgets is enabled when the cursor is outside the window.

Arguments

  • bool enabled - Set true to enable callback processing for the child widgets if the cursor is outside the window; false - to disable it.

bool isOutBoundsCallbacksEnabled() const#

Returns the current value specifying if the callback processing for the window child widgets is enabled when the cursor is outside the window.

Return value

true if callback processing for the child widgets if the cursor is outside the window is enabled; otherwise false.

int getMinTextureHeight() const#

Returns the current minimum height of the window render — the height of the window texture from the GUI skin.

Return value

Current minimum height of the window render, in pixels.

void setStencil ( int stencil ) #

Sets a new value indicating if a widget cuts off its children along its set bounds. Everything that lies outside of them, is not rendered. This option works only if children have ALIGN_OVERLAP flag set (otherwise, they will expand the box widget bounds and no cutting will be done).

Arguments

  • int stencil - The 1 if cutting is enabled; otherwise, 0.

int getStencil() const#

Returns the current value indicating if a widget cuts off its children along its set bounds. Everything that lies outside of them, is not rendered. This option works only if children have ALIGN_OVERLAP flag set (otherwise, they will expand the box widget bounds and no cutting will be done).

Return value

Current 1 if cutting is enabled; otherwise, 0.

static WidgetWindow ( Gui gui, string str = 0, int x = 0, int y = 0 ) #

Constructor. Creates a window with given parameters and adds it to the specified GUI.

Arguments

  • Gui gui - GUI, to which the new window will belong.
  • string str - Window title. This is an optional parameter.
  • int x - Horizontal space between the widgets in the window and between them and the window border. This is an optional parameter.
  • int y - Vertical space between the widgets in the window and between them and the window border. This is an optional parameter.

static WidgetWindow ( string str = 0, int x = 0, int y = 0 ) #

Constructor. Creates a window with given parameters and adds it to the Engine GUI.

Arguments

  • string str - Window title. This is an optional parameter.
  • int x - Horizontal space between the widgets in the window and between them and the window border. This is an optional parameter.
  • int y - Vertical space between the widgets in the window and between them and the window border. This is an optional parameter.

void setPadding ( int l, int r, int t, int b ) #

Sets widget paddings for all sides. Padding clears an area around the content of a widget (inside of it).

Arguments

  • int l - Left-side padding in pixels.
  • int r - Right-side padding in pixels.
  • int t - Top padding in pixels.
  • int b - Bottom padding in pixels.

void setSpace ( int x, int y ) #

Sets a space between the widgets in the window and between them and the window border.

Arguments

  • int x - Horizontal space. If a negative value is provided, 0 will be used instead.
  • int y - Vertical space. If a negative value is provided, 0 will be used instead.

void setDragAreaPadding ( int l, int r, int t, int b ) #

Sets paddings for all sides of the drag area.

Arguments

  • int l - Left-side padding in pixels.
  • int r - Right-side padding in pixels.
  • int t - Top padding in pixels.
  • int b - Bottom padding in pixels.

The information on this page is valid for UNIGINE 2.20 SDK.

Last update: 2025-05-19
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