AnimationModifierInfo Class
Warning
The functionality described here is EXPERIMENTAL and is not recommended for production use. Future releases may bring significant changes to API and features. Backward compatibility of the final production-ready version is not guaranteed.
Warning
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
AnimationModifierInfo Class
Members
int getType() const#
Returns the current type of the animation modifier.
Return value
Current type of the animation modifier.void setParam ( int param ) #
Sets a new parameter animated by the modifier.
Arguments
- int param - The parameter animated by the modifier.
int getParam() const#
Returns the current parameter animated by the modifier.
Return value
Current parameter animated by the modifier.void setParamIndex ( ) #
Sets a new index of the parameter animated by the modifier.
Arguments
- index - The index of the parameter animated by the modifier.
getParamIndex() const#
Returns the current index of the parameter animated by the modifier.
Return value
Current index of the parameter animated by the modifier.void setParamName ( string name ) #
Sets a new name of the parameter animated by the modifier.
Arguments
- string name - The name of the parameter animated by the modifier.
const char * getParamName() const#
Returns the current name of the parameter animated by the modifier.
Return value
Current name of the parameter animated by the modifier.void setObjID ( ) #
Sets a new ID of the animation object to which the modifier is applied.
Arguments
- id - The ID of the animation object to which the modifier is applied.
getObjID() const#
Returns the current ID of the animation object to which the modifier is applied.
Return value
Current ID of the animation object to which the modifier is applied.The information on this page is valid for UNIGINE 2.20 SDK.
Last update:
2023-11-16
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