UlonArg Class
Warning
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
This class is used to represent a ULON argument - a name - value pair. Arguments are additional parameters that can be associated with nodes and used for various purposes (e.g. to define a tooltip or a title for a material parameter declaration). Arguments are enclosed in angle brackets < > and can be separated using "\t","\n","\r", as well as commas and spaces.
Example: Node node = value <arg0 = value0 arg1 = value1,arg2 = value2>
UlonArg Class
Members
String getName() const#
Returns the current ULON argument name.
Return value
Current ULON argument name.UlonValue getValue() const#
Returns the current ULON argument value.
Return value
Current ULON argument value.static UlonArg ( ) #
Constructor. Creates a ULON argument.The information on this page is valid for UNIGINE 2.20 SDK.
Last update:
2024-03-27
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)