WidgetEditText Class
Warning
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Inherits from: | Widget |
This class creates a simple editable multi-line text area containing text strings.
The object of this class looks as follows:
See Also#
- Widgets sample in C# Component Samples suite
- UnigineScript API sample <UnigineSDK>/data/samples/widgets/text_00
WidgetEditText Class
Members
void setText ( ) #
Sets a new contents of the text field.
Arguments
- text - The
const char * getText() const#
Returns the current contents of the text field.
Return value
Currentint getNumLines() const#
Returns the current number of lines in the text field.
Return value
Current number of lines.int getSelectionLine() const#
Returns the current number of the line where selection starts.
Return value
Current line number.int getSelectionPosition() const#
Returns the current cursor position in the line where selection starts.
Return value
Current position number.int getCursorLine() const#
Returns the current number of the current line.
Return value
Current line number.int getCursorPosition() const#
Returns the current cursor position in the current line.
Return value
Current position number.void setNumberColor ( ) #
Sets a new color used for numbers.
Arguments
- color - The four-component vector specifying the color in the RGBA format.
getNumberColor() const#
Returns the current color used for numbers.
Return value
Current four-component vector specifying the color in the RGBA format.void setSelectionColor ( ) #
Sets a new color used to highlight the selection for the widget.
Arguments
- color - The four-component vector specifying the color in the RGBA format.
getSelectionColor() const#
Returns the current color used to highlight the selection for the widget.
Return value
Current four-component vector specifying the color in the RGBA format.void setBackgroundColor ( ) #
Sets a new background color for the widget.
Arguments
- color - The four-component vector specifying the color in the RGBA format.
getBackgroundColor() const#
Returns the current background color for the widget.
Return value
Current four-component vector specifying the color in the RGBA format.void setBackground ( int background ) #
Sets a new value indicating if a background texture is rendered for the text field. The default is 1.
Arguments
- int background - The 1 is to render a background texture; 0 is not to render.
int getBackground() const#
Returns the current value indicating if a background texture is rendered for the text field. The default is 1.
Return value
Current 1 is to render a background texture; 0 is not to render.void setEditable ( bool editable ) #
Sets a new
Arguments
- bool editable - Set true to enable editing of the text field contents; false - to disable it.
bool isEditable() const#
Returns the current
Return value
true if editing of the text field contents is enabled; otherwise false.int getCursorPositionX() const#
Returns the current value of the text cursor position X coordinate.
Return value
Current value of the text cursor position X coordinate, in pixels.int getCursorPositionY() const#
Returns the current value of the text cursor position Y coordinate.
Return value
Current value of the text cursor position Y coordinate, in pixels.int getCursorWidth() const#
Returns the current text cursor width.
Return value
Current text cursor width, in pixels.void setUseScrollWheelEnabled ( bool enabled ) #
Sets a new value indicating if the currently selected line is changed (the cursor moves up or down) when scrolling the mouse wheel.
Arguments
- bool enabled - Set true to enable changing the line on scrolling; false - to disable it.
bool isUseScrollWheelEnabled() const#
Returns the current value indicating if the currently selected line is changed (the cursor moves up or down) when scrolling the mouse wheel.
Return value
true if changing the line on scrolling is enabled; otherwise false.void setStyleTextureBackground ( ) #
Sets a new path to the texture to be used as a background of the widget.
Arguments
- background - The path to the texture to be used as a background of the widget.
const char * getStyleTextureBackground() const#
Returns the current path to the texture to be used as a background of the widget.
Return value
Current path to the texture to be used as a background of the widget.void setStyleTextureSelection ( ) #
Sets a new path to the texture to be used as a background for the selected text.
Arguments
- selection - The path to the texture to be used as a background for the selected text.
const char * getStyleTextureSelection() const#
Returns the current path to the texture to be used as a background for the selected text.
Return value
Current path to the texture to be used as a background for the selected text.static WidgetEditText ( Gui gui, string str = 0 ) #
Constructor. Creates a multiline text field and adds it to the specified GUI.Arguments
- Gui gui - GUI, to which the text field will belong.
- string str - Initial value. This is an optional parameter.
static WidgetEditText ( string str = 0 ) #
Constructor. Creates a multiline text field and adds it to the Engine GUI.Arguments
- string str - Initial value. This is an optional parameter.
void setCursor ( int position, int line ) #
Sets the cursor to a given position in a given line.Arguments
- int position - Position number.
- int line - Line number.
void setLineText ( int line, string str ) #
Sets new contents for a given line.Arguments
- int line - Line number.
- string str - Text.
String getLineText ( int line ) #
Returns the text contained in a given line.Arguments
- int line - Line number.
Return value
Text.void setSelection ( int position, int line ) #
Sets a line and a position from which a new selection will start.Arguments
- int position - Position number.
- int line - Line number.
String getSelectionText ( ) #
Returns the currently selected text.Return value
Currently selected text.void setTokenColor ( string token, vec4 color ) #
Sets a color to a given token. The token will be highlighted with the provided color.Arguments
- string token - Token (i.e. keyword, identifier, etc).
- vec4 color - Color.
vec4 getTokenColor ( string token ) #
Returns a color, which is used to highlight a given token.Arguments
- string token - Token.
Return value
Current token color.void setTokensColor ( string tokens, vec4 color ) #
Sets a color to given tokens. All tokens from the list will be highlighted with the color.Arguments
- string tokens - Comma-separated list of tokens (i.e. keywords, identifiers, etc).
- vec4 color - Color.
int addLine ( string str = 0 ) #
Adds a new line to the widget.Arguments
- string str - Text to add. This is an optional argument.
Return value
Number of the added line.void clearSelectionText ( ) #
Deletes the currently selected text.void removeLine ( int line ) #
Deletes a given line.Arguments
- int line - Line number.
int getLineWidth ( int line, int end = -1 ) #
Returns the text line width (space taken by symbols).Arguments
- int line - The line index from 0 to the total number of lines.
- int end - The index of the last symbol up to which the line width is returned. If set to -1, the whole set of symbols in the line is taken.
Return value
The text line width, in pixels.The information on this page is valid for UNIGINE 2.20 SDK.
Last update:
2024-12-02
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