This page has been translated automatically.
Setting Up Development Environment
High-Level Systems
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
Double Precision Coordinates
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

SSLSocket Plugin

The SSLSocket plugin allows initializing of the secure TLS (Transport Layer Security) connection over sockets. The TLS protocol is used to provide secure communication between client/server applications.

The following samples show how to create simple server/client applications:

To run the plugin samples from the Unigine SDK Browser, press one of the SSLSocket plugin buttons on the Plugin Samples tab.

Launching SSLSocket

To use the plugin, specify the extern_plugin command line option on the application start-up:

Shell commands
main_x86d -extern_plugin "SSLSocket"
Last update: 2017-07-03
Build: ()