Programming
Fundamentals
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes

Unigine::Log Class

Header:#include <UnigineLog.h>

Log Class

Members


void error(const char * str, ...)

Prints an error message to the console and the log file.

Arguments

  • const char * str - Error message to print.

void fatal(const char * str, ...)

Prints a fatal error message to the log file and quits the engine.

Arguments

  • const char * str - Fatal error message to print.

void message(const char * str, ...)

Prints a message to the console and the log file.

Arguments

  • const char * str - Message to print.

void warning(const char * str, ...)

Prints a warning to the console and the log file.

Arguments

  • const char * str - Warning to print.
Last update: 2017-07-03