Programming
Fundamentals
Setting Up Development Environment
UnigineScript
High-Level Systems
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
Rendering-Related Classes

Unigine::Checksum Class

Header:#include <UnigineChecksum.h>

Checksum Class

Members


static int CRC32(const void * data, int size)

Calculates the 32-bit CRC checksum.

Arguments

  • const void * data - The input data pointer.
  • int size - The input data size in bytes.

Return value

The 32-bit CRC checksum.

static int MD5(const void * data, int size)

Calculates the 32-bit MD5 checksum.

Arguments

  • const void * data - The input data pointer.
  • int size - The input data size in bytes.

Return value

The 32-bit MD5 checksum.

static void MD5(unsigned int * value, const void * data, int size)

Calculates the 128-bit MD5 checksum.

Arguments

  • unsigned int * value - The 128-bit MD5 checksum (array of 4 unsigned int elements).
  • const void * data - The input data pointer.
  • int size - The input data size in bytes.

static int SHA1(const void * data, int size)

Calculates the 32-bit SHA1 checksum.

Arguments

  • const void * data - The input data pointer.
  • int size - The input data size in bytes.

Return value

The 32-bit SHA1 checksum.

static void SHA1(unsigned int * value, const void * data, int size)

Calculates the 160-bit SHA1 checksum.

Arguments

  • unsigned int * value - The 160-bit SHA1 checksum (array of 5 unsigned int elements).
  • const void * data - The input data pointer.
  • int size - The input data size in bytes.
Last update: 2017-07-03