Unigine::ObjectDummy Class
Header: | #include <UnigineObjects.h> |
Inherits: | Object |
A dummy object can be used when an invisible object with physical properties is required. For example, as a base object to hold visible physical object fixed by using joints. It can also serve a root node to organize hierarchy same as NodeDummy.
ObjectDummy Class
Members
static ObjectDummyPtr create()
Constructor. Creates a new dummy object.Ptr<ObjectDummy> cast(const Ptr<Node> & node)
Arguments
- const Ptr<Node> & node
Ptr<ObjectDummy> cast(const Ptr<Object> & base)
Arguments
- const Ptr<Object> & base
int type()
Last update: 2017-07-03
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