API Migration
Major Changes#
- Added a new ResourceExternalMemory class.
- Added a new ResourceFence class.
Breaking Changes#
Gui Class#
UNIGINE 2.18 | UNIGINE 2.18.1 |
---|---|
SetFont( string ) | Removed. Use StFontPath( string ) and GetFontPath( ) instead. |
SetSkin( string ) | Removed. Use SetSkinPath( string ) and GetSkinPath( ) instead. |
New Functions
MeshDynamic Class#
ObjectMeshDynamic Class#
Render Class#
New Functions
- RENDER_UPSCALE_MODE.NONE
- RENDER_UPSCALE_MODE.FSR
- RENDER_UPSCALE_MODE.DLSS
- RENDER_UPSCALE_MODE.RENDER_UPSCALE_NUM_MODES
- RENDER_DLSS_MODE.MAX_PERFORMANCE
- RENDER_DLSS_MODE.BALANCED
- RENDER_DLSS_MODE.MAX_QUALITY
- RENDER_DLSS_MODE.ULTRA_PERFORMANCE
- RENDER_DLSS_MODE.DLAA
- RENDER_DLSS_MODE.RENDER_DLSS_NUM_MODES
- RENDER_DLSS_PRESET.DEFAULT
- RENDER_DLSS_PRESET.A
- RENDER_DLSS_PRESET.B
- RENDER_DLSS_PRESET.C
- RENDER_DLSS_PRESET.D
- RENDER_DLSS_PRESET.E
- RENDER_DLSS_PRESET.F
- RENDER_DLSS_PRESET.G
- RENDER_DLSS_PRESET.RENDER_DLSS_NUM_PRESETS
- RENDER_FSR_MODE.QUALITY
- RENDER_FSR_MODE.BALANCED
- RENDER_FSR_MODE.PERFORMANCE
- RENDER_FSR_MODE.ULTRA_PERFORMANCE
- RENDER_FSR_MODE.RENDER_FSR_NUM_MODES
New Properties
StructuredBuffer Class#
Texture Class#
Last update:
2024-04-19
Help improve this article
Was this article helpful?
(or select a word/phrase and press Ctrl+Enter)