This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
专业(SIM)
UnigineEditor
界面概述
资源工作流程
版本控制
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
材质和着色器
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
创建内容
内容优化
材质
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Unigine.Memory Class

This class controls memory allocations.

Memory Class

Properties

int NumFrameAllocations#

The Number of memory allocations between calls of this function, which is called each frame by the engine.

int NumAllocations#

The Shows overall number of memory allocation operations.

uint SystemUsage#

The Shows the overall amount of used system memory in bytes.

uint MemoryUsage#

The Shows the overall amount of used memory in bytes.

uint HeapUsage#

The Shows the overall amount of allocated memory pools in bytes.

Members


uint GetHeapUsage ( ) #

Shows the overall amount of allocated memory pools in bytes.

Return value

Allocated memory pools in bytes.

uint GetMemoryUsage ( ) #

Shows the overall amount of used memory in bytes.

Return value

Used memory in bytes.

uint GetSystemUsage ( ) #

Shows the overall amount of used system memory in bytes.

Return value

Used system memory in bytes.

int GetNumAllocations ( ) #

Shows overall number of memory allocation operations.

Return value

Number of memory allocations.

int GetNumFrameAllocations ( ) #

Number of memory allocations between calls of this function, which is called each frame by the engine.

Return value

Number of memory allocations between calls of this function.
Last update: 2024-04-19
Build: ()