This page has been translated automatically.
视频教程
界面
要领
高级
实用建议
专业(SIM)
UnigineEditor
界面概述
资源工作流程
版本控制
设置和首选项
项目开发
调整节点参数
Setting Up Materials
设置属性
照明
Sandworm
使用编辑器工具执行特定任务
如何擴展編輯器功能
嵌入式节点类型
Nodes
Objects
Effects
Decals
光源
Geodetics
World Nodes
Sound Objects
Pathfinding Objects
Players
编程
基本原理
搭建开发环境
使用范例
C++
C#
UnigineScript
UUSL (Unified UNIGINE Shader Language)
Plugins
File Formats
材质和着色器
Rebuilding the Engine Tools
GUI
双精度坐标
应用程序接口
Animations-Related Classes
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
VR-Related Classes
创建内容
内容优化
材质
Material Nodes Library
Miscellaneous
Input
Math
Matrix
Textures
Art Samples
Tutorials

Unigine.WidgetGroupBox Class

Inherits from: Widget

This class creates a group box.

WidgetGroupBox Class

Properties

string Text#

The box title.

int Background#

The value indicating if a background texture is rendered for the box.

vec4 Color#

The color of the global color multiplier.

int Stencil#

The value indicating if a widget cuts off its children along its set bounds. everything that lies outside of them, is not rendered. this option works only if children have align_overlap flag set (otherwise, they will expand the box widget bounds and no cutting will be done).

int Border#

The flag indicating if a one-pixel border is rendered around the widget content (in a shape of a box). the default is 1 (use a border).

int PaddingBottom#

The current bottom padding for the widget content.

int PaddingTop#

The current top padding for the widget content.

int PaddingRight#

The current right-side padding for the widget content.

int PaddingLeft#

The current left-side padding for the widget content.

int SpaceY#

The vertical space between the widgets in the box and between them and the box border.

int SpaceX#

The horizontal space between the widgets in the box and between them and the box border.

vec4 BorderColor#

The four-component vector specifying the color in the RGBA format.

vec4 BackgroundColor#

The four-component vector specifying the color in the RGBA format.

Members


WidgetGroupBox ( Gui gui, string str = 0, int x = 0, int y = 0 ) #

Constructor. Creates a group box with given parameters and adds it to the specified GUI.

Arguments

  • Gui gui - GUI, to which the new box will belong.
  • string str - Box title. This is an optional parameter.
  • int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
  • int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.

WidgetGroupBox ( string str = 0, int x = 0, int y = 0 ) #

Constructor. Creates a group box with given parameters and adds it to the Engine GUI.

Arguments

  • string str - Box title. This is an optional parameter.
  • int x - Horizontal space between the widgets in the box and between them and the box border. This is an optional parameter.
  • int y - Vertical space between the widgets in the box and between them and the box border. This is an optional parameter.

void SetPadding ( int l, int r, int t, int b ) #

Sets widget paddings for all sides. Padding clears an area around the content of a widget (inside of it).

Arguments

  • int l - Left-side padding in pixels.
  • int r - Right-side padding in pixels.
  • int t - Top padding in pixels.
  • int b - Bottom padding in pixels.

void SetSpace ( int x, int y ) #

Sets a space between the widgets in the box and between them and the box border.

Arguments

  • int x - Horizontal space.
  • int y - Vertical space.
Last update: 2024-04-19
Build: ()