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Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Airport Assets Add-On

The Airport Assets add-on provides a set of ready-to-use assets representing vehicles and various props that can help you create an airport scene.


  • Buses
  • Tractors
  • Towbarless tractor
  • Pusher
  • Trucks
  • Baggage car with a cart
  • Belt loader
  • Crash tender
  • Passenger gangway
  • Minivans
  • Light-duty vehicles


  • Power unit
  • High loader
  • Ladder
  • Tow bars
  • Carts
  • Windsock
  • Ramps
  • Jet blast deflectors
  • Plates and road signs
  • Fences
  • Landing field
  • Masts and towers
  • Steelwork
  • Lamp posts
  • Airport and airfield lights
  • Power boxes
  • Trash container
  • Trash can
  • Fire extinguisher
  • Crates
  • Pot
  • Bench

Opening the World#

To open the world containing models:

  • Install the Airport Assets add-on (available via UNIGINE SDK Browser in the Add-Ons section) and add it to your project (by clicking Other Actions -> Configure Project -> Add-ons in the Projects section of UNIGINE SDK Browser).
  • Click File -> Open World (Ctrl + O) or open the Asset Browser window, open the airport_assets folder, and select the airport_assets world. The scene will open.
Separate nodes will also be available as *.node files in corresponding subdirectories of the data/airport_assets/ directory.
Last update: 2020-07-31
Build: ()