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Interface Overview
Assets Workflow
Settings and Preferences
Working With Projects
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
Extending Editor Functionality
Setting Up Development Environment
Usage Examples
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine Tools
Double Precision Coordinates
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Objects-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
IG Plugin
CIGIConnector Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Fox Hole Demo

Fox Hole demo with interactive desktop and VR (HTC Vive/Vive PRO by default) modes is designed to showcase capabilities of the engine for real-time architectural visualization and BIM (Building Information Model) applications.

Top-notch visuals with realistiс lighting, reflections, and true-to-life materials in combination with audio effects creating a fully immersive environment in VR can bring presentation of architectural design to a whole new level.

You can examine all architectural elements of the house as well as engineering systems (ventilation and heating), view object-specific BIM data tagged to these elements, look at the floor plan, make measurements to see if a particular piece of furniture fits well in a room, change flooring or use another wall paint, and check out every corner of the house like you live in it. But beware of thinking about making yourself comfortable in the hanging chair by the fireplace — it’s not real!


  • Interactive desktop and VR modes with several indoor and outdoor locations to be explored
  • Set of controller models displayed in VR — for each HMD type (HTC Vive, Valve Index, Oculus Rift / Rift S, Windows Mixed Reality) the appropriate controllers identical to real ones are available
  • Fly mode to survey the outdoor area
  • Time of day and video settings configurable via UI
  • Interactive tutorial mode
  • Materials customization enabling you to change the look of interiors
  • Measurement instruments: ruler, elevation marks
  • Different infrastructural layers: ventilation, heating
  • Floor plan mode displaying information on all rooms
  • Several quality presets
  • Possibility to make screenshots
  • Audio effects creating immersive environment
Last update: 2020-07-31
Build: ()