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Unigine::ObjectSky Class

Header: #include <UnigineObjects.h>
Inherits: Object

This class is used to create sky.

See Also#

A set of UnigineScript API samples located in the <UnigineSDK>/data/samples/objects/ folder:

  • sky_00
  • sky_01
  • sky_02

ObjectSky Class


static ObjectSkyPtr create ( ) #

Constructor. Creates a new sky object.

static int type ( ) #

Returns the type of the node.

Return value

ObjectSky node type identifier.

void setSpherical ( bool spherical ) #

Sets a value indicating if a sky background cube map should be mapped onto a whole sphere rather then a hemisphere.


  • bool spherical - true for the whole sphere; false for a sky hemisphere.

bool isSpherical ( ) const#

Returns a value indicating whether a sky background cube map should be mapped onto a whole sphere rather then a hemisphere.

Return value

true if the sky is a sphere; false, if a hemisphere.
Last update: 2020-07-31
Build: ()