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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

Vertex Binormal Node


Description

Provides access to the Binormal Vector of initial geometry. This vector is calculated based on UV 0. The coordinate space of the output value (World, Object, Tangent, View) can be selected with the Space dropdown parameter (double-click somewhere inside the node to see the dropdown).

Last update: 2021-12-13
Build: ()