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注意! 这个版本的文档是过时的,因为它描述了一个较老的SDK版本!请切换到最新SDK版本的文档。
注意! 这个版本的文档描述了一个不再受支持的旧SDK版本!请升级到最新的SDK版本。

ssl_socket_00

Warning
The scope of applications for UnigineScript is limited to implementing materials-related logic (material expressions, scriptable materials, brush materials). Do not use UnigineScript as a language for application logic, please consider C#/C++ instead, as these APIs are the preferred ones. Availability of new Engine features in UnigineScript (beyond its scope of applications) is not guaranteed, as the current level of support assumes only fixing critical issues.
Warning
The functionality described in this article is not available in the Community SDK edition.
You should upgrade to Engineering / Sim SDK edition to use it.

This article describes the <UnigineSDK>/data/samples/plugins/ssl_socket_00.cpp sample.

The ssl_socket_00 sample demonstrates how to create a secure network communication client.

Notice
It is required to launch the SSLSocket plugin before running the sample.

In this sample, the client sends the GET request to the local web server by using an SSL certificate and displays the server's answer. To get the server's answer, you should open both the ssl_socket_00 and ssl_socket_01 samples, otherwise the "Can't connect to localhost:4433" string will be shown instead of the encrypted answer.

See Also

Last update: 2021-12-13
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