engine.vive Functions
This set of functions is available when the AppVive plugin is loaded.
AppVive plugin cannot be used in a Qt-based application
If the plugin is loaded together with the engine, the HAS_APP_VIVE definition is set. This definition can be used, for example, to avoid errors if the plugin is not loaded: the code in which the plugin functions are executed can be wrapped around as follows:
#ifdef HAS_APP_VIVE
// engine.vive functions
#endif
The source code of OpenVR can be found here.
The full set of Vive devices is described here.
Vive Class
Members
vec3 engine.vive.getControllerAxis(int device, int axis)
Returns the coordinates of the specified controller axis along the X and Y axes.Arguments
- int device - A device ID.
- int axis - One of the following predefined constants:
Return value
X and Y in the range of [-1;1] ([0;1] for a trigger); Z is always zero.int engine.vive.getControllerButtonPressed(int device, int button)
Returns the value indicating if the specified button is pressed.Arguments
- int device - A device ID.
- int button - A button, one of the following predefined constants:
Return value
1 if the button is pressed; otherwise - 0.int engine.vive.getControllerButtonTouched(int device, int button)
Returns the value indicating if the specified button is touched.Arguments
- int device - A device ID.
- int button - A button, one of the following predefined constants:
Return value
1 if the button is pressed; otherwise - 0.int engine.vive.getControllerPacketNum(int device)
Returns the number of the controller packet.Arguments
- int device - A device ID.
Return value
Number of the controller packet.void engine.vive.setControllerVibration(int device, unsigned short duration)
Sets the vibration of the given duration and amplitude.Arguments
- int device - ID if the device.
- unsigned short duration - Duration of the vibration.
vec3 engine.vive.getDeviceAngularVelocity(int device)
Returns a device angular velocity, in radians per second.Arguments
- int device - A device ID.
Return value
Angular velocity.bool engine.vive.isDeviceConnected(int device)
Returns a value indicating if the device connected to the slot.Arguments
- int device - A device ID.
Return value
true - connected; false - not connected.mat4 engine.vive.getDevicePose(int device)
Returns a single pose for a tracked device.Arguments
- int device - A device ID.
Return value
Identity matrix.int engine.vive.getDeviceType(int device)
Returns the device type.Arguments
- int device - A device ID.
Return value
A device type, one of the following predefined constants:- TRACKED_DEVICE_CONTROLLER
- TRACKED_DEVICE_HMD
- TRACKED_DEVICE_INVALID
- TRACKED_DEVICE_OTHER
- TRACKED_DEVICE_TRACKING
vec3 engine.vive.getDeviceVelocity(int device)
Returns a device velocity in tracker space, in meters per second.Arguments
- int device - A device ID.
Return value
Velocity.void engine.vive.setHeadPositionLock(int lock)
Locks the head position.Arguments
- int lock - 1 to lock the head position.
int engine.vive.isHeadPositionLocked()
Returns the value indicating if the head position is locked.Return value
1 if the head position is locked; otherwise - 0.void engine.vive.setHeadRotationLock(int lock)
Locks the head rotation.Arguments
- int lock - 1 to lock the head rotation.
int engine.vive.isHeadRotationLocked()
Returns the value indicating if the head rotation is locked.Return value
1 if the head rotation is locked; otherwise - 0.bool engine.vive.isPoseValid(int device)
Returns a value indicating if the device pose is valid.Arguments
- int device - A device ID.
Return value
true - valid; false - invalid.int engine.vive.getTrackingResult(int device)
Returns the value indicating the tracking result:- Uninitialized
- Calibrating in progress
- Calibrating out of range
- Running correctly
- Running out of range
Arguments
- int device - A device ID.
Return value
Tracking result.int engine.vive.getViewportMode()
Returns a value indicating the current viewport mode, that determines the type of image to be displayed in the viewport.Return value
Current viewport mode. One of the following values:- 0 - no image (black screen)
- 1 - mono image
- 2 - stereo image (left and right eye)
void engine.vive.setViewportMode(int mode)
Sets the viewport mode, that determines the type of image to be displayed in the viewport.Arguments
- int mode - Viewport mode. One of the following values:
- 0 - no image (black screen)
- 1 - mono image
- 2 - stereo image (left and right eye)
int BUTTON_A
Description
The button reserved for manual controllers.int BUTTON_APPLICATIONMENU
Description
The application menu button.int BUTTON_AXIS0
Description
The axis reserved for manual controllers.int BUTTON_AXIS1
Description
The axis reserved for manual controllers.int BUTTON_AXIS2
Description
The axis reserved for manual controllers.int BUTTON_AXIS3
Description
The axis reserved for manual controllers.int BUTTON_AXIS4
Description
The axis reserved for manual controllers.int BUTTON_DASHBOARD_BACK
Description
The back to dashboard button.int BUTTON_DPAD_DOWN
Description
The sensor panel down button.int BUTTON_DPAD_LEFT
Description
The sensor panel left button.int BUTTON_DPAD_RIGHT
Description
The sensor panel right button.int BUTTON_DPAD_UP
Description
The sensor panel up button.int BUTTON_GRIP
Description
The grip button.int BUTTON_MAX
Description
This is not an actual button. It just indicates the maximum number of buttons in the system.int BUTTON_STEAMVR_TOUCHPAD
Description
This is the touchpad on the SteamVR controller. It is the same as BUTTON_AXIS0.int BUTTON_STEAMVR_TRIGGER
Description
This is the trigger on the SteamVR controller. It is the same as BUTTON_AXIS1.int BUTTON_SYSTEM
Description
The system button. These events are not visible to applications and are used internally to bring up the Steam Overlay or the Steam Client.int CONTROLLER_AXIS_JOYSTICK
Description
An axis of a joystick type.int CONTROLLER_AXIS_NONE
Description
int CONTROLLER_AXIS_TRACKPAD
Description
An axis of a trackpad type.int CONTROLLER_AXIS_TRIGGER
Description
An axis of a trigger type.int CONTROLLER_STATE_AXIS_COUNT
Description
A number of axes.int MAX_TRACKED_DEVICE_COUNT
Description
The maximum value of tracked devices. Default value is 16.int TRACKED_DEVICE_CONTROLLER
Description
A tracked controller.int TRACKED_DEVICE_HMD
Description
A tracked head-mounted display.int TRACKED_DEVICE_GENERIC_TRACKER
Description
A tracked tracker device (Vive Tracker).int TRACKED_DEVICE_INVALID
Description
A tracked device with an invalid index.int TRACKED_DEVICE_OTHER
Description
A tracked device different from base Vive types.int TRACKED_DEVICE_TRACKING
Description
A tracked camera and base stations that serve as tracking reference points.Last update: 2018-12-17
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