Unigine.Field Class
Inherits: | Node |
This class allows you to modify fields masks.
Field Class
Members
Field cast(Node node)
Casts a Field out of the Node instance.Arguments
- Node node - Node instance.
Return value
Field instance.Field getField()
Returns a field pointer.Return value
The field pointer.void setFieldMask(int mask)
Sets a field mask specifying the area of the Field node to be applied. The object will be influenced by the field if they both have matching masks.Arguments
- int mask - An integer value, each bit of which is used to set a mask.
int getFieldMask()
Returns the mask specifying the area of the Field node to be applied. The object will be influenced by the field if they both have matching masks.Return value
The integer value, each bit of which is used to set a mask.void setViewportMask(int mask)
Sets a bit mask for rendering the Field node into the viewport.Arguments
- int mask - An integer value, each bit of which is used to set a mask.
int getViewportMask()
Returns the current bit mask for rendering the Field node into the viewport.Return value
The integer value, each bit of which is used to set a mask.Last update: 2018-08-10
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