This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
FAQ
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine.Obstacle Class

Inherits:Node

This class creates obstacles detected and bypassed during pathfinding.

Obstacle Class

Members


Obstacle cast(Node node)

Casts a Obstacle out of the Node instance.

Arguments

  • Node node - Node instance.

Return value

Obstacle instance.

Obstacle getObstacle()

Returns the obstacle.

Return value

Obstacle.

void setObstacleMask(int mask)

Sets the obstacle mask. The obstacle mask of the obstacle box/sphere/capsule must match the obstacle mask of the route that is calculated during pathfinding. Otherwise, the obstacle will not be taken into account during pathfinding. Also by using the obstacle mask, you can specify obstacle boxes/spheres/capsules that should be ignored during pathfinding.

Arguments

  • int mask - An integer value, each bit of which is used to set a mask..

int getObstacleMask()

Returns the current obstacle mask. The obstacle mask of the obstacle box/sphere/capsule must match the obstacle mask of the route that is calculated during pathfinding. Otherwise, the obstacle is not taken into account during pathfinding.

Return value

An integer value, each bit of which is used to set a mask.
Last update: 2018-08-10
Build: ()