Unigine.WidgetListBox Class
Inherits: | Widget |
This class creates a list box, which is multiple line text box where more than one item can be picked.
WidgetListBox Class
Members
static WidgetListBox(Gui gui)
Constructor. Creates an empty list box.Arguments
- Gui gui - GUI, to which the new list box will belong.
WidgetListBox cast(Widget widget)
Casts a WidgetListBox out of the Widget instance.Arguments
- Widget widget - Widget instance.
Return value
WidgetListBox instance.void setCurrentItem(int item)
Places focus on a given item.Arguments
- int item - Item number.
int getCurrentItem()
Returns the number of the item, which is currently in focus.Return value
Item number.string getCurrentItemData()
Returns the data of item, which is currently in focus. The data can be used as a text identifier of the item (instead of using the number of the item).Return value
Item data if the item is in range from 0 to the total number of items; otherwise, NULL.string getCurrentItemText()
Returns the text of item, which is currently in focus.Return value
Item text if the item is in range from 0 to the total number of items; otherwise, NULL.void setImage(Image image)
Sets an image with mini-icons to be used with list items. The image is a vertical strip of square icons.Arguments
- Image image - Image to set.
void getImage(Image image)
Gets the image with mini-icons, which are used with the list items.Arguments
- Image image
void setItemColor(int item, vec4 color)
Sets a custom color for a given item.Arguments
- int item - Item number.
- vec4 color - Color to set.
vec4 getItemColor(int item)
Returns a color set to a given item.Arguments
- int item - Item number.
Return value
Item color.void setItemData(int item, string str)
Sets the data for a given item. The data can be used as a text identifier of the item (instead of using the number of the item).Arguments
- int item - Item number in range from 0 to the total number of items.
- string str - Data to set.
string getItemData(int item)
Returns the data of a given item. The data can be used as a text identifier of the item (instead of using the number of the item).Arguments
- int item - Item number in range from 0 to the total number of items.
Return value
Item data.void setItemSelectable(int item, int selectable)
Sets a value indicating if a given item can be selected.Arguments
- int item - Item number in range from 0 to the total number of items.
- int selectable - 1 to set the item as selectable; otherwise, 0.
int isItemSelectable(int item)
Returns a value indicating if a given item can be selected.Arguments
- int item - Item number.
Return value
Returns 1 if the item is selectable; otherwise, 0.void setItemSelected(int item, int selected)
Sets a value indicating if a given item is selected.Arguments
- int item - Item number in range from 0 to the total number of items.
- int selected - 1 to select the item, 0 to deselect it.
int isItemSelected(int item)
Returns a value indicating if a given item is selected.Arguments
- int item - Item number in range from 0 to the total number of items.
Return value
Returns 1 if the item is selected; otherwise, 0.void setItemText(int item, string str)
Sets a text for a given item.Arguments
- int item - Item number.
- string str - Item text.
string getItemText(int item)
Returns the text of a given item.Arguments
- int item - Item number.
Return value
Item text.void setItemTexture(int item, int texture)
Sets an icon for a given item.Arguments
- int item - Item number.
- int texture - Zero-based ID of the icon (i.e. number of the icon in the icon texture).
int getItemTexture(int item)
Returns the icon of a given item.Arguments
- int item - Item number.
Return value
Zero-based ID of the icon (i.e. number of the icon in the icon texture).void setMultiSelection(int selection)
Enables or disables multiple selection of items. The default is 0.Arguments
- int selection - 1 to enable multiple selection, 0 to disable it.
int isMultiSelection()
Returns a value indicating if multiple selection of items is enabled. The default is 0.Return value
Returns 1 if several items can be selected at once; otherwise, 0.int getNumItems()
Returns the total number of items in the list box.Return value
Number of items.int getNumSelectedItems()
Returns the number of selected items in the box.Return value
Number of selected items.int getSelectedItem(int num)
Returns ID of the selected item (multi-selection mode).Arguments
- int num - Number in the list of the selected items in range from 0 to the total number of the selected items.
Return value
ID of a selected item.void setTexture(string texture)
Sets a texture with mini-icons to be used with list items. The texture is a vertical strip of square icons.Arguments
- string texture - Path to a texture file.
string getTexture()
Returns the path to the texture with mini-icons, which are used with the list items.Return value
Path to the texture file.int addItem(string str, int texture = -1)
Adds a new item with a given text and an icon. By default, a new item is not selected.Arguments
- string str - Item text.
- int texture - Zero-based ID of the icon (i.e. number of the icon in the icon texture).
Return value
Number of the added item.void clear()
Removes all items from the list box.void clearSelection()
Clears list of selected items.void removeItem(int item)
Removes a given item from the list box.Arguments
- int item - Item number in range from 0 to the total number of items.
void showItem(int item)
Scrolls a list box so that a given item is visible.Arguments
- int item - Item number.
int type()
WidgetListBox type.Return value
WidgetListBox type identifier.Last update: 2018-08-10
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