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Unigine.PlayerDummy Class

Inherits:Player

This class is used to create a dummy camera that is a simple viewport into the world. It has no physical properties and cannot collide with objects.

PlayerDummy Class

Members


static PlayerDummy()

Constructor. Creates a new dummy player.

PlayerDummy cast(Player base)

Casts a PlayerDummy out of the Player instance.

Arguments

  • Player base - Player instance.

Return value

PlayerDummy instance.

PlayerDummy cast(Node node)

Casts a PlayerDummy out of the Node instance.

Arguments

  • Node node - Node instance.

Return value

PlayerDummy instance.

setViewDirection(vec3 direction)

Sets a new Player's view direction vector.

Arguments

  • vec3 direction - New view direction vector to be set.

vec3 getViewDirection()

Returns the current Player's view direction vector.

Return value

Current Player's view direction vector.

int type()

Returns the type of the player.

Return value

PlayerDummy type identifier.
Last update: 2018-08-10
Build: ()