Unigine.ArrayVector Class
Allows using UnigineScript vectors.
ArrayVector Class
Members
ArrayVector(const ArrayVector & vector)
Copy constructor.Arguments
- const ArrayVector & vector - Vector.
void set(int index, const Variable & v) const
Set an item by index.Arguments
- int index - Item index.
- const Variable & v - Item to set.
static ArrayVector get(void * interpreter, const Variable & id)
Return a vector from UnigineScript.Arguments
- void * interpreter - Interpreter pointer.
- const Variable & id - Vector ID.
Return value
The vector.const Variable & get(int index) const
Return an item by index.Arguments
- int index - Item index.
Return value
The item.void append(const Variable & v) const
Append an item to the vector.Arguments
- const Variable & v - Item.
void append(int pos, const Variable & v) const
Append an item to the vector at a given position.Arguments
- int pos - Position index.
- const Variable & v - Item.
void clear() const
Clear all items of the vector.int find(const Variable & v) const
Return an index of a given item.Arguments
- const Variable & v - Item.
Return value
Index, if found; otherwise, -1.ArrayVector & operator=(const ArrayVector & vector)
Assignment operator for the vector.Arguments
- const ArrayVector & vector - Vector to be assigned.
const Variable & operator[](int index) const
Vector access.Arguments
- int index - Item index.
Return value
The item.void remove(int pos) const
Remove an item from a given position of the vector.Arguments
- int pos - Position index.
void resize(int size) const
Resize a vector.Arguments
- int size - New vector capacity.
int size() const
Return vector length.Return value
Vector length.Last update: 2018-08-10
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