This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
FAQ
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine.dmat4 Struct

This class represents a matrix of twelve (3x4) double components.

dmat4 Class

Members


dmat4()

Default constructor. Produces an identity matrix.

explicit dmat4(const mat4 & m)

Constructor. Initializes the matrix using a given source mat4 matrix (4x4). The matrix elements are filled using corresponding elements of the source matrix.

Arguments

  • const mat4 & m - Source matrix (4x4).

explicit dmat4(const quat & q)

Constructor. Initializes the matrix using a given source quaternion.

Arguments

  • const quat & q - Source quaternion.

void set(int row, int column, double v)

Sets a new value of the matrix element specified by row and column.

Arguments

  • int row - Row.
  • int column - Column.
  • double v - The value to be set.

double & get(int row, int column)

Returns the reference to the matrix element specified by given row and column.

Arguments

  • int row - Row.
  • int column - Column.

Return value

Matrix element reference.

double get(int row, int column) const

Returns the value of the matrix element specified by given row and column.

Arguments

  • int row - Row.
  • int column - Column.

Return value

Matrix element value.

double * get()

Returns the pointer to the matrix.

Return value

Pointer to the matrix.

const double * get() const

Returns the constant pointer to the matrix.

Return value

Constant pointer to the matrix.

void setColumn(int column, const dvec4 & v)

Sets the specified column of the matrix using a given dvec4 vector as a source.

Arguments

  • int column - Column.
  • const dvec4 & v - Source vector.

dvec4 getColumn(int column) const

Returns the specified matrix column.

Arguments

  • int column - Column.

Return value

The dvec4 vector with column values.

void setColumn3(int column, const dvec3 & v)

Sets the specified column of the matrix using a given three-component dvec3 vector as a source.

Arguments

  • int column - Column.
  • const dvec3 & v - Three-component source vector.

dvec3 getColumn3(int column) const

Returns the specified matrix column.

Arguments

  • int column - Column.

Return value

The dvec3 vector with column values.

void setIdentity()

Sets the matrix equal to the identity matrix.

void setRotate(const dvec3 & axis, double angle)

Sets the rotation matrix for a given axis.

Arguments

  • const dvec3 & axis - Rotation axis.
  • double angle - Rotation angle, in degrees.

quat getRotate() const

Returns the quaternion, representing the rotation part of the matrix.

Return value

Matrix rotation part.

void setRotateX(double angle)

Sets X rotation matrix.

Arguments

  • double angle - Rotation angle, in degrees.

void setRotateY(double angle)

Sets Y rotation matrix.

Arguments

  • double angle - Rotation angle, in degrees.

void setRotateZ(double angle)

Sets Z rotation matrix.

Arguments

  • double angle - Rotation angle, in degrees.

void setRow(int row, const dvec4 & v)

Sets the specified row of the matrix using a given dvec4 vector as a source.

Arguments

  • int row - Row.
  • const dvec4 & v - Source vector.

dvec4 getRow(int row) const

Returns the specified matrix row.

Arguments

  • int row - Row.

Return value

The dvec4 vector with row values.

void setRow3(int row, const dvec3 & v)

Sets the specified row of the matrix using a given three-component dvec3 vector as a source, the last element of the row remains as is.

Arguments

  • int row - Row.
  • const dvec3 & v - Three-component source vector.

dvec3 getRow3(int row) const

Returns the first three elements of the specified matrix row.

Arguments

  • int row - Row.

Return value

The dvec3 vector with the first three elements of the specified matrix row.

void setScale(const dvec3 & v)

Fills the scaling matrix using a given dvec3 source vector.
Output
Scaling matrix: 
    | v.x   	0.0f  	  0.0f	    0.0f | 
S=  | 0.0f      v.y  	  0.0f      0.0f |
    | 0.0f      0.0f      v.z  		0.0f |

Arguments

  • const dvec3 & v - Source vector.

vec3 getScale() const

Returns the three-component vec3 vector, representing the scaling part of the matrix.

Return value

Three-component vector with the scaling part of the matrix.

void setTranslate(const dvec3 & v)

Fills the translation matrix using a given dvec3 source vector.
Output
Translation matrix: 
    | 1.0f   	0.0f  	  0.0f	    v.x | 
T=  | 0.0f      1.0f  	  0.0f      v.y |
    | 0.0f      0.0f      1.0f  	v.z |

Arguments

  • const dvec3 & v - Source vector.

dvec3 getTranslate() const

Returns the three-component vec3 vector, representing the translation part of the matrix.

Return value

Three-component vector with the translation part of the matrix.

dmat4 & operator*=(const dmat4 & m)

Performs matrix multiplication.

Arguments

  • const dmat4 & m - Matrix.

Return value

Resulting matrix.

double & operator[](int i)

Performs array access to the matrix item reference using given item index.

Arguments

  • int i - Matrix item index.

Return value

Matrix item reference.

double operator[](int i) const

Performs array access to the matrix item using given item index.

Arguments

  • int i - Matrix item index.

Return value

Matrix item.

dmat4 IDENTITY

Description

Identity matrix.

dmat4 ONE

Description

Matrix of ones.

dmat4 ZERO

Description

Zero matrix.
Last update: 2018-08-10
Build: ()