Unigine.ObstacleBox Class
Inherits: | Obstacle |
This class is used to create a cuboid-shaped obstacle that is detected and bypassed by other objects during pathfinding.
ObstacleBox Class
Members
static ObstacleBox(vec3 arg1)
Constructor. Creates a new cuboid-shaped obstacle of a specified size.Arguments
- vec3 arg1 - Box dimensions.
ObstacleBox cast(Node node)
Casts an ObstacleBox out of the Node instance.Arguments
- Node node - Node instance.
Return value
ObstacleBox instance.ObstacleBox cast(Obstacle base)
Casts an ObstacleBox out of the Obstacle instance.Arguments
- Obstacle base - Obstacle instance.
Return value
ObstacleBox instance.void setSize(vec3 size)
Sets the size of the obstacle box.Arguments
- vec3 size - Box dimensions.
vec3 getSize()
Returns the current size of the obstacle box.Return value
Box dimensions.int type()
Returns the type of the node.Return value
Obstacle type identifier.Last update: 2018-08-10
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