Unigine.WidgetSpriteShader Class
Inherits: | WidgetSprite |
This class creates a sprite to display a image with a custom post-process material applied.
WidgetSpriteShader Class
Members
static WidgetSpriteShader(Gui gui, string name = 0)
Constructor. Creates a new sprite with post-process material.Arguments
- Gui gui - GUI, to which the sprite will belong.
- string name - Post-process material name. This is an optional parameter.
WidgetSpriteShader cast(Widget widget)
Casts a WidgetSpriteShader out of the Widget instance.Arguments
- Widget widget - Widget instance.
Return value
WidgetSpriteShader instance.void setMaterial(Material material)
Sets a post-process material for the widget.Arguments
- Material material - Post-process material.
Material getMaterial()
Returns the current post-process material used for the widget.Return value
Post-process material.Last update: 2018-08-10
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