Unigine.ShapeCylinder Class
Inherits: | Shape |
ShapeCylinder Class
Members
static ShapeCylinder()
Constructor. Creates a new cylinder with the zero radius and the zero height.static ShapeCylinder(float radius, float height)
Constructor. Creates a new cylinder with given dimensions.Arguments
- float radius - Radius of the cylinder in units.
- float height - Height of the cylinder in units.
static ShapeCylinder(Body body, float radius, float height)
Constructor. Creates a new cylinder with given dimensions and adds it to a given body.Arguments
- Body body - Body, to which the cylinder will belong.
- float radius - Radius of the cylinder in units.
- float height - Height of the cylinder in units.
ShapeCylinder cast(Shape shape)
Arguments
- Shape shape
void setHeight(float height)
Sets a height of the cylinder.Arguments
- float height - Height of the cylinder in units.
float getHeight()
Returns the current height of the cylinder.Return value
Height of the cylinder in units.void setRadius(float radius)
Sets a radius of the cylinder.Arguments
- float radius - Radius of the cylinder in units.
float getRadius()
Returns the current radius of the cylinder.Return value
Radius of the cylinder in units.Last update: 2018-08-10
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