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Unigine.ObjectSky Class

Inherits:Object

This class is used to create sky.

ObjectSky Class

Members


static ObjectSky()

Constructor. Creates a new sky object.

ObjectSky cast(Node node)

Casts an ObjectSky out of the Node instance.

Arguments

  • Node node - Node instance.

Return value

ObjectSky instance.

ObjectSky cast(Object base)

Casts an ObjectSky out of the Object instance.

Arguments

  • Object base - Object instance.

Return value

ObjectSky instance.

int type()

Returns the type of the node.

Return value

ObjectSky node type identifier.

void setSpherical(int spherical)

Sets a value indicating if a sky background cube map should be mapped onto a whole sphere rather then a hemisphere.

Arguments

  • int spherical - 1 for the whole sphere; 0 for a sky hemisphere.

int isSpherical()

Returns a value indicating whether a sky background cube map should be mapped onto a whole sphere rather then a hemisphere.

Return value

1 if the sky is a sphere; 0, if a hemisphere.
Last update: 2018-08-10
Build: ()