Unigine.ObjectVolumeBox Class
Inherits: | Object |
This class is used to create a volume box. Depending on the assigned material, it can be used to render fog, light shafts from a world light source or clouds.
ObjectVolumeBox Class
Members
static ObjectVolumeBox(vec3 size)
Constructor. Creates a new volume box object with given dimensions.Arguments
- vec3 size - Dimensions of the new volume box object in units.
ObjectVolumeBox cast(Node node)
Casts an ObjectVolumeBox out of the Node instance.Arguments
- Node node - Node instance.
Return value
ObjectVolumeBox instance.ObjectVolumeBox cast(Object base)
Casts an ObjectVolumeBox out of the Object instance.Arguments
- Object base - Object instance.
Return value
ObjectVolumeBox instance.void setSize(vec3 size)
Sets new dimensions for the volume box.Arguments
- vec3 size - New dimensions of the volume box in units. If a negative value is provided, 0 will be used instead.
vec3 getSize()
Returns dimensions of the volume box.Return value
Dimensions of the volume box in units.int type()
Returns the type of the node.Return value
Object type identifier.Last update: 2018-08-10
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