This page has been translated automatically.
UnigineEditor
Interface Overview
Assets Workflow
Settings and Preferences
Adjusting Node Parameters
Setting Up Materials
Setting Up Properties
Landscape Tool
Using Editor Tools for Specific Tasks
FAQ
Programming
Fundamentals
Setting Up Development Environment
Usage Examples
UnigineScript
C++
C#
UUSL (Unified UNIGINE Shader Language)
File Formats
Rebuilding the Engine and Tools
GUI
Double Precision Coordinates
API
Containers
Common Functionality
Controls-Related Classes
Engine-Related Classes
Filesystem Functionality
GUI-Related Classes
Math Functionality
Node-Related Classes
Networking Functionality
Pathfinding-Related Classes
Physics-Related Classes
Plugins-Related Classes
CIGI Client Plugin
Rendering-Related Classes
Warning! This version of documentation is OUTDATED, as it describes an older SDK version! Please switch to the documentation for the latest SDK version.
Warning! This version of documentation describes an old SDK version which is no longer supported! Please upgrade to the latest SDK version.

Unigine.DecalOrtho Class

Inherits:Decal

This class describes how to create and modify orthographic decals.

DecalOrtho Class

Members


static DecalOrtho(float radius, float width, float height, string material)

Constructor. Creates a new projected decal with the given properties.

Arguments

  • float radius - The height of the projection box along the Z axis, in units.
  • float width - The length of the projection box along the X axis, in units.
  • float height - The length of the projection box along the Y axis, in units.
  • string material - A material of the decal.

DecalOrtho cast(Decal base)

Casts a DecalOrtho out of the Decal instance.

Arguments

  • Decal base - Decal instance.

Return value

DecalOrtho instance.

DecalOrtho cast(Node node)

Casts a DecalOrtho out of the Node instance.

Arguments

  • Node node - Node instance.

Return value

DecalOrtho instance.

void setHeight(float height)

Sets a new length of the projection box along the Y axis.

Arguments

  • float height - The length of the projection box along the Y axis, in units. If a negative value is provided, 0 will be used instead.

float getHeight()

Returns the current length of the projection box along the Y axis.

Return value

The length of the projection box along the Y axis, in units.

mat4 getProjection()

Returns the projection matrix.

Return value

The projection matrix of the decal.

void setRadius(float radius)

Sets a new height of the projection box along the Z axis.

Arguments

  • float radius - The height of the projection box along the Z axis, in units.

float getRadius()

Returns the current height of the projection box along the Z axis.

Return value

The height of the projection box along the Z axis, in units.

void setWidth(float width)

Sets the new length of the projection box along the X axis.

Arguments

  • float width - The length of the projection box along the X axis, in units.

float getWidth()

Returns the current length of the projection box along the X axis, in units.

Return value

The length of the projection box along the X axis, in units.

void setZNear(float znear)

Sets a new value of the near clipping plane.

Arguments

  • float znear - The value of the near clipping plane, ranging from 0 to 1.

float getZNear()

Returns the value of the near clipping plane.

Return value

The value of the near clipping plane, ranging from 0 to 1.

int type()

Returns a type identifier.

Return value

Type identifier.
Last update: 2018-08-10
Build: ()